Metroid Dread Physical Copies Soar in Price Following Metroid Ravenous Announcement
Games

Metroid Dread Physical Copies Soar in Price Following Metroid Ravenous Announcement

authorBy Shigeru Miyamoto
DateSep 24, 2026
Read Time2 min

The recent revelation of Metroid Ravenous, slated for a 2027 debut exclusively on the Nintendo Switch 2, has unexpectedly reignited interest in its acclaimed predecessor, Metroid Dread. The 2021 Nintendo Switch title has experienced a notable resurgence in sales, propelling it back into the eShop's trending charts. More significantly, this renewed enthusiasm has led to a dramatic increase in the market value of its physical editions, which are now largely out of print. Collectors and fans are scrambling to secure copies, driving prices well above their original retail value on secondary markets.

Soaring Demand for Out-of-Print Metroid Dread Boosts Secondary Market Prices

In a fascinating turn of events, the impending release of Metroid Ravenous, a future Nintendo Switch 2 exclusive, has created a substantial ripple effect across the gaming community, particularly impacting the market for Metroid Dread. As the 2027 launch of the new title approaches, a distinct surge in demand for physical copies of the 2021 Nintendo Switch game has been observed. This uptick is not merely confined to digital storefronts, where Metroid Dread has been charting recently; it has profoundly influenced the secondary market for physical cartridges.

According to reports from GamesRadar+, sealed, new copies of Metroid Dread are now regularly selling for prices exceeding $100 on platforms such as eBay in the United States. Even more strikingly, the special edition of the game, which was already a coveted item, is now commanding even higher premiums. Some sales have reportedly reached as much as $170 for standard new copies. This phenomenon is largely attributed to the game's limited print run, a characteristic that differentiates it from many other high-volume Nintendo releases, despite Metroid Dread being the best-selling title in the entire Metroid franchise with over three million units sold.

For those eager to experience Samus Aran's critically acclaimed side-scrolling journey before the next chapter unfolds, digital versions remain readily available on the eShop, offering a more accessible alternative to the increasingly expensive physical editions. The situation has also sparked discussions among fans about the possibility of a Nintendo Switch 2 upgrade for Metroid Dread, which could potentially satiate both new and returning players.

The market's response to the Metroid Ravenous announcement underscores the powerful influence of legacy and anticipation within the gaming world. It highlights how the unveiling of a new installment can instantly transform a preceding title into a highly sought-after collector's item, creating a unique economic dynamic for out-of-print games. This trend emphasizes the enduring appeal of physical media for collectors and the strategic importance of understanding supply and demand in the gaming ecosystem.

More Articles
Games
Nintendo Switch 2 'Welcome Tour' Receives New Patch to Enhance Player Experience
Nintendo has rolled out an additional update for its "Welcome Tour" game on the Switch 2, following a recent significant firmware patch that introduced VRR functionality to docked mode. While the specific improvements of this latest update remain undisclosed, it is speculated to build upon the previous enhancements. Players are encouraged to ensure their Switch 2 dock is also updated to fully utilize the VRR features.
By Kim SwiftSep 24, 2026
Games
World of Warcraft: Forever's Gamepad Support: A Deep Dive
Blizzard's new 'World of Warcraft: Forever' introduces official gamepad support, but despite its effectiveness in combat and skill execution, the game's complex window-based UI presents significant challenges. This article explores the nuanced experience of playing WoW with a controller, highlighting its strengths for accessibility and player choice, while also acknowledging its limitations in fully adapting a PC-centric game to a console-style interface.
By Jane McGonigalSep 23, 2026
Games
Halo Studios Disbanded, Activision Takes Over Franchise Development
Microsoft has dissolved Halo Studios, transferring its development responsibilities for the iconic Halo franchise to Activision. This move follows a series of layoffs at Xbox and raises questions about the future direction of Halo, particularly concerning Activision's established approach to game development.
By Richard GarfieldSep 23, 2026
Games
Challenging Your Mind with Tiny Mazes: A Free Puzzle Game Experience
Dive into the world of miniature labyrinths with "20 More, Somehow Even Smaller, Mazes," a complimentary puzzle game from developer FLEB. This sequel to "20 Small Mazes" offers a collection of intricate challenges directly on your screen. Players can freely arrange and tackle these unique mazes, each presenting surprising mechanics and clever twists. The game's design encourages exploration and problem-solving, making it an engaging experience for puzzle enthusiasts.
By Sid MeierSep 23, 2026
Games
World of Warcraft: Forever Developer Discusses Design Philosophy and Player Expectations
Matthew Armstrong, a developer for World of Warcraft: Forever, shares insights into the game's design, emphasizing an artistic vision rooted in the original WoW experience rather than catering solely to retail players. The article highlights the ongoing debate within the community regarding the game's target audience and its identity as a remake versus a remaster, suggesting it's for players who value exploration and social interaction over quest completion.
By Amy HennigSep 23, 2026