Xbox Reorganizes Studios, Lays Off Employees Amidst Strategic "Reset"
Games

Xbox Reorganizes Studios, Lays Off Employees Amidst Strategic "Reset"

authorBy Hideo Kojima
DateSep 22, 2026
Read Time3 min
Microsoft's gaming division, Xbox, is undertaking a comprehensive strategic realignment, involving significant workforce reductions and a major overhaul of its internal studio structure. This initiative, termed a "reset" by Xbox leadership, seeks to streamline development processes and enhance output quality amidst an evolving industry landscape.

Xbox's Bold Moves: A New Era of Consolidation and Collaboration

Unpacking the Latest Workforce Adjustments at Xbox

In a recent announcement, Matt Booty, Xbox's executive vice president and chief content officer, detailed another wave of employee reductions and studio reconfigurations. This phase saw 268 individuals departing from various first-party studios, including Halo Studios, alongside cuts within Xbox Game Studios' management and central functions. This brings the company nearer to concluding its extensive downsizing strategy, which previously impacted 1,600 employees in June, signifying a deliberate shift towards a more agile operational model.

Strategic Reassignments: New Homes for Iconic Franchises and Studios

A significant aspect of this restructuring involves the reassignment of major game development responsibilities. Activision will now take the helm in crafting the next installment of the beloved Halo series, supported by a newly assembled, dedicated team. Furthermore, Activision will extend its oversight to include developers Rare and World's Edge, known for their work on Age of Empires. The acclaimed studio Obsidian is set to integrate with Bethesda, ensuring the continuation of its current projects, such as Grounded, and a collaborative new Fallout venture with Bethesda Game Studios. Additionally, Playground and Turn 10, long-term creative partners, are officially consolidating into a single entity, while Candy Crush creator King will unify with Microsoft Casual Games.

Navigating Divestiture and Studio Closures

Amidst these changes, some studios are undergoing significant transitions. While Compulsion, Double Fine, and Undead Labs have transitioned to new or independent publisher ownership, Xbox has also confirmed plans for the closure of Ninja Theory. This decision follows the collapse of two potential divestiture agreements, underscoring the challenges and complexities inherent in such large-scale corporate realignments.

The Vision of Simplification: Challenges and Industry Perspectives

Xbox CEO Asha Sharma previously articulated the principle behind this restructuring, stating that "great technology gets better when it gets simpler, not bigger." This philosophy aims to dismantle redundant layers of management complexity that have hindered decision-making and accountability, ultimately striving for a more efficient environment conducive to delivering quality experiences for players. However, this vision of simplification, which now includes merging entire studios under new management, faces scrutiny. Skepticism within the developer community persists, with some arguing that sustained organizational upheaval can impede, rather than foster, the creation of high-quality games.

More Articles
Games
Blizzard Veteran Rob Pardo Ventures into PvP Dungeon Crawler 'Arkheron'
Rob Pardo, a former Blizzard Entertainment executive, discusses his new game 'Arkheron,' a unique blend of PvP action and dungeon crawling. The game, developed by Bonfire Studios, features a dark-fantasy setting reminiscent of the Backrooms and emphasizes competitive, real-time combat. Pardo shares insights into the challenging yet rewarding decade-long development journey, highlighting the team's commitment to innovation and community feedback.
By Mark RosewaterSep 22, 2026
Games
New Comic Series to Bridge Seasons of "Your Friendly Neighborhood Spider-Man" Animation
A new four-issue comic book series, also titled "Your Friendly Neighborhood Spider-Man," will connect the first and second seasons of Marvel Animation's popular show. Written by Christos Gage and illustrated by Eric Gapstur, the comic aims to explore the aftermath of the animated series' explosive first-season finale, delving into Peter Parker's evolving journey and the mysteries surrounding Oscorp, while introducing new characters and villains.
By Jane McGonigalSep 22, 2026
Games
Deciding the Most Annoying Visual Effects in Video Games
This article invites gamers to participate in a knockout-style poll to determine the least favored graphical effects in video games. Focusing on often-debated visual elements like motion blur, chromatic aberration, depth of field, and vignette, the initiative seeks community input to settle the long-standing arguments surrounding these features. The author encourages an active discussion in the comments section, anticipating a lively debate on their utility versus their perceived drawbacks.
By Roberta WilliamsSep 22, 2026
Games
Stargate Reboot Faces Setbacks, Amazon Seeks New Creative Direction
Amazon's highly anticipated Stargate reboot is facing a new creative direction following the departure of showrunner Martin Gero. Initially announced in 2025 with Gero at the helm, the project was scrapped earlier this year due to creative differences. Now, Amazon is actively searching for a new writer to lead the franchise, signaling a continued commitment to its revival but with a fresh perspective aimed at broadening its appeal beyond dedicated fans.
By Amy HennigSep 22, 2026
Games
Tech CEO Reassures Consumers: Memory Shortage Will Not Extend Until 2030
Acer CEO Jason Chen offers a contrasting perspective on the ongoing memory chip shortage, suggesting it will not persist until 2030, contrary to predictions from other industry leaders. He believes current concerns are inflated by manufacturers aiming to protect profit margins and anticipates price drops by late 2027, driven by increased Chinese production capacity. This outlook provides a glimmer of hope for PC gamers amidst rising hardware costs.
By Roberta WilliamsSep 22, 2026